What Worked – Ship movement – Weapons – Local multiplayer – HUD – Aim assist – Menus – Asteroid Level What Didn’t Work – Ideas cut: – Shield – Pickups – Other maps – Reverse boost – Missile movement isn’t correct. What We Learned – Unassisted aiming is near impossible at long distances and high […]
Dog-Fighter Final Playtesting Build Team: starlord,skro,duetosideeffects
Dog-Fighter Alpha Team: starlord,skro,duetosideeffects
DOG-FIGHTER In space, nobody knows you’re a dog. Game Idea: Players each control a single fighter jet sized ship. The goal is to destroy the other players. The gameplay is a dogfighter in space with 3 degrees of freedom. The map(s) is an asteroid belt with a few man-made structures. Game modes is free-for-all deathmatch. […]
DOG-FIGHTER In space, nobody knows you’re a dog. Game Idea: Players each control a single fighter jet sized ship. The goal is to destroy the other players. The gameplay is a dogfighter in space with 3 degrees of freedom. The map(s) is an asteroid belt with a few man-made structures. Game modes is free-for-all deathmatch. […]