Displaying posts categorized under

Slower Than Sound

Bacon, Torpedoes, and Eggs

Slower Than Sound — Final [G6]

Team Members: Ninebolt DoomTurtle Game Pitch: Slower than Sound is a local two player submarine combat game! Play with your friends as you try to take each other to 0 health with torpedoes. Your submarine can stock up to a certain amount of torpedoes, which you can unleash in a devastating barrage. In addition, there […]

Slower Than Sound [G5]

Introducing the Slower Than Sound Alpha Build! Team Members: Ninebolt DoomTurtle Slower than Sound is a local two player submarine combat game! Play with your friends as you try to take each other to 0 health with torpedoes. Your submarine can stock up to a certain amount of torpedoes, which you can unleash in a […]

Slower Than Sound Alpha Build [G4]

Introducing the Slower Than Sound Alpha Build! Team Members: Ninebolt DoomTurtle Slower than Sound is a local two player submarine combat game! Play with your friends as you try to take each other to 0 health with torpedoes. After you fire a torpedo, your submarine needs time to recharge, so plan accordingly. The game is […]

Slower Than Sound G3

Team Members: doomturtle ninebolt Design Document Game Idea: Slower than Sound is a two player, local network, combat game. You control a submarine locked in a battle with another submarine. You each start with 10 health with the goal of reducing your opponent’s health to 0. You accomplish this by shooting torpedoes at the enemy […]

Slower than Sound G2

Team Members Ninebolt doomturtle Game Idea Slower Than Sound is a two player turn-based submarine combat game. Each player controls a submarine and on their turn can move it vertically. On every other turn, the player can fire a torpedo which travels across the map towards the other submarine. The game is over when one […]