Week 1 Updates (through 10/25)

In this week we hoped to accomplish the following tasks:

X-Procedural System Implemented
X-Running Enemy A.I. Finished
X-Police Enemy A.I. Finished (Knocks into player to calm them down)
X-Rage State Finished
X-Teapot fish art concepts
O-Police fish art concepts
O-Coral art concepts
X-Cuttlefish art
O-Cuttlefish movements

Tasks we accomplished that were not on the schedule:
X – Cthulu rage concept
X – Shocked expression finalized art
X – Background concepts

We have completed the majority of the tasks for this week except the the tasks with the “O” next to them. These tasks are “in progress”. Due to the project planning being done later in the week, some tasks were added last minute and there was not as much time to complete them as anticipated. In addition, we did not account for time involved in sharing the code via GitHub. We anticipate that these tasks will be completed by the following week and will not affect our timeline.

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