Displaying the most recent of 10 posts written by

Caleb Kirksey

Final Post

Video Presentation Slides Summary What Worked Fast-paced, random gameplay Checkpoints Controls (for some) Simple graphics Addictiveness What Didn’t Work Power-ups/Power-downs Predetermined block formations Controls (for some) Random block falling (sometimes) Biggest Challenges Mouse control Checkpoints Death feedback Movement tweaking What We Learned These things are hard: Good controls Good movement Pleasing everyone These things are easy: Updates […]

Final Build