Angry Cuttlefish Pitch
Presentation:
LINK
Group Members:
knight2rook (https://github.blairmacintyre.me/site-archive/cs4455f13/author/knight2rook/) – Game Architect and Coding
speedball (https://github.blairmacintyre.me/site-archive/cs4455f13/author/speedball/) – Coding, Meeting Minutes and Documents
mbradley36 (https://github.blairmacintyre.me/site-archive/cs4455f13/author/mbradley36/) – Coding, Art/Design, Turn ins
Title: Angry Cuttlefish
Target Experience:
“Undersea Arcade Gunner Slaughterfest”
Gameplay Concept:
You play as a cuttlefish attempting to destroy all other undersea life (except other cuttlefishes) to fuel her rage. The more rage, the more power and less precision. Additionally, power-ups will alter your weapon (rapid fire, single shot, etc), and missing enemies (or hitting a “friend” fish) will drop your rage.
“Aha” Moment:
Maxing out your rage meter, and hitting an awesome power-up such that you rain destruction upon all those around you.
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