Weekly log 11/18-11/25

We are DONE.

 

We have completed the game and hit target, adding things like attacking the boss, a scoring system, a wide variety of powerups, and start/end screens.  We are very satisfied with how the game turned out, and are already competing amongst ourselves for high scores.

 

We have one bug that we can’t seem to figure out, which is that the game seems to swap textures around at random when we export to the web player.  The game runs fine in our Unity editor.

 

We will post a final version here once we get the bug fixed.

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