Displaying the most recent of 4 posts written by

bean

P3: The enemy gate is down

Project 3: Game description and goals Project 3 will prototype a simplified version of the battle room as envisioned in Enders Game. The game area is the inside of a large rectangular room. The room will be mostly open to allow the player to shoot enemies at a distance with floating boxes will be usable as […]

P2: John Bieniek

My game can be found at the following link: http://www.prism.gatech.edu/~jbieniek3/Joy%20Quest/WebPlayer/WebPlayer.html W and S for forward and back A and D to turn Space to Jump Click to Charge!   Joyful and Heroic

Float N’ Stomp

My submission for Project 1 can be found at the link below. http://www.prism.gatech.edu/~jbieniek3/FloatNStomp/WebPlayer.html

Super Mario World

Super Mario World does a wonderful job of merging real-time control, spatial simulation, and polish. Mario is a classic due to it’s quick and engaging gameplay, well built levels, and memorable style. The primary mechanics of the game are: Walk Run Croutch Jump Fly Blimp Grab item Throw/Kick item Throw fireball For the majority of […]