Shadowstalker Log (11/19/2012-11/25/2012)

Shadowstalker’s report for the Thanksgiving Week

What was Planned:

This week, our plan was more visual and audio polish work.  In addition, we planned to create additional levels and have greater enemy and trap variety falling within our high bar level.

What was Accomplished:

Nearly all of our target aspects have been met.  All that we currently lack is a HUD and audio and visual polish.  We intend to meet on 11/26/2012 to fulfill these last requirements and further refine our game for the build on Tuesday.

Our ultimate goal is to meet all of our target goals.  Refined game AI is no longer one of them since it is no longer a requirement within the class.

What’s Next:

Following our final build, Shadowstalker will then work on fixing bugs and glitches within the game.  We do not intend to add anything new after that point.  Our efforts will be focused on preparing the final materials.

Our final build shall be posted here once we feel that our final build is complete.

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