Blog Week 2 – Team Locomorph
This week has seen good progress on our project, leading us well on the way toward alpha. The basic movement system is down, as is the AI system for the “viruses” that will destroy cells in our game world. We have a simple score-bar, and are making good progress on sound and graphics.
Version control difficulties have still arisen along with various related setbacks, but we are ready to begin merging our progress together into a coherent whole for alpha. Our game is still very rough, but after alpha we see ourselves soaring along to make great progress toward producing a finished product.
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