Week 1 blog – Team Locomorph
This week has been a rocky start for our project. We’ve encountered a LOT of trouble setting up an SVN repository (apparently none of us have permission to access our group’s repository) so we’re considering the merits of other options.
Nevertheless, we’re each making progress on our individual parts. The movement system is all but implemented (but not tweaked yet) and we’re in the process of designing the cell-based level for our alpha. Polish effects will come after that.
Though we’re having a lot of trouble, we’re making progress and will have a good product even if we end up having to manually merge all parts of our project together.
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