The Argon AR Web Browser and Standards-based AR Application Environment

The Argon AR paper was designed to introduce and defend the use of the Argon Augmented Reality Web browser. It was intended to allow us (students) both a background and introduction into the Browser. It started with an explanation of AR tools and the pros and cons of each. These tools such as DART and FLARtoolkit provided some background on the technology as a whole, and more importantly explained how this technology is different.

The most key portions of the the paper were the detailed descriptions of the architecture of the product. The UI, WebKit, and background layered architecture is key into understanding how a “3d” or AR browser would function, and how that function differs from traditional web publishing technologies. The following snippets and code examples demonstrated the simplicity of the programming environment as well as provided an example of the types of messages that would be exchanged in a client-server model. Understanding this will be key in the assignments and projects to come, as well as the class project. Understanding the complete architecture will aid in integrating this into other environments and technologies via an application server. It provides the framework for exchanging information.

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