Argon by gr8dhage

The Argon AR Web Browser and Standards-based AR Application Environment

-Blair MacIntyre, Alex Hill, Hafez Rouzati, Maribeth Gandy, Brian Davidson

 

This paper describes the work of Prof MacIntyre and his colleagues in creating the augmented reality (AR) web browser Argon for the iOS platform. The main goal behind the project was to facilitate wide spread use of currently available AR techniques by abstracting some of the intricate details associated with this technology. The way these guys achieved this was by leveraging existing web standards like HTML, Javascript, Ajax and KML and allowing developers to create content using the same. This provides a layer of abstraction that allows developers already well versed with web development to work on augmented environments. The authors have also built the system such that content created by multiple developers can seamlessly blend in one view of the user, without compromising the security and privacy of the developers. A language called KARML is also developed as a logical extension of KML to allow for more control in the development of the AR apps.

I personally liked the concept very much. Mostly, due to the abstraction it provides to the developers and the few lines of code that go into making a decent app.  The images used in the paper look very promising. I am yet to use Argon but now I have become very anxious to do so. Although the paper mentions some of these, I am very curious about what new features that have been implemented in Argon 2.

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