Exploring 3D Navigation: Combining Speed-coupled Flying with Orbiting This paper deals with the different navigation techniques which allow the user to see different view of the scene and interact with the environment. They built a taxonomy to categorized the different navigation techniques and expand the structure to design new navigation techniques. This taxonomy is divided […]
A Survey of Design Issues in Spatial Input The paper addresses the issues designers should consider and lists a set of design principles for designing interfaces for virtual environments. 3D interaction space is very different to the 2D space we use in everyday computing. The authors combine the information from their experiences and tests with […]
A Survey of Design Issues in Spatial Input: This paper explores design principles and issues designers need to account for when designing interfaces that will be used with spatial input. The paper goes into two major areas for spatial input, human perception and ergonomic concerns. Human perception of 3D space is key in designing interfaces […]
Exploring 3D Navigation: Combining Speed-coupled Flying with Orbiting Navigation technique used inside a 3D virtual environment is one of the important aspect for the success or failure of the system. The paper discusses about the existing navigation techniques and provides detailed information about one particular technique called ‘Speed-coupled Flying with Orbiting’. Previous work in […]
Exploring 3D Navigation: Combining Speed-coupled Flying with Orbiting -Desney S. Tan1, George G. Robertson, Mary Czerwinski This paper is a study of existing navigational technologies for 3d virtual environments. The authors have studied and developed taxonomy of navigational approaches to enable future systematic studies. They categorize 3d VE interactions into task selection, travel control and […]