This stage serves demonstrates the usage of the AR Second Life client in combination with the visual tracker ARToolkit Plus. The stage is configured to use two ARToolkit Plus Marker, ID 000 and ID 010 (marker_image) To setup the ARToolkit, please refer to page “Using the AR Second Life Client” To see object tracking click …
Category: Tobias Lang
Sep 27 2007
Prototyping the “Pit Experiment” in ARSecondLife
This AR Stage is used to prototype an ongoing research project to study Presence in Augmented Reality application. A virtual pit, superimposed on a live video feed, is presented to participants, which perceive the scene through a Head Mounted Display. Chromatic keying allows perfect blending, as physical objects above the pit block virtual objects (Quicktime …
Sep 23 2007
AR Stages
In Augmented Reality authoring based on Massive Multiplayer Online Worlds, AR experiences are less like “applications” that are designed, loaded and executed, and more like an “installation” that is created, evolved and performed in a defined area in the virtual world. We call these areas AR stages, in similarity to a theatrical stages were performances …
Recent Comments