AR Experience Report: 1 Millionth Tower

This Highrise project is not really AR or MR as we have been discussing in class, but is instead an interactive video project that mixes hand drawn “augmentations” with video and panoramic imagery.  However, I’m posting it because it is evocative to me of the kind of AR experience I would like to create.  Imagine that, through careful use of panoramic imagery or augmented overlays that only display if you are in the right location, you create a narrative that leads you through a space using this aesthetic, telling the story of how it is, was or could be.

What is compelling about this video project is how they achieve an aesthetic that tells a story, using a mix of simple 3D graphics, 2D imagery and video.

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About Blair MacIntyre

Blair MacIntyre is a Professor in the School of Interactive Computing at the Georgia Tech, where he has directed the GVU Center's Augmented Environments Lab since 1999. He has been conducting Augmented Reality research since 1991, with the goal of understanding the potential of AR as a new medium for games, entertainment, education and work. He has collaborated on a variety of AR gaming and entertainment projects over the years, on handheld, head-worn and projected AR displays.

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