Readings
- R. Azuma, “A survey of augmented reality,” Presence-Teleoperators and Virtual Environments, 1997. PDF
- R. Azuma, “Recent advances in augmented reality,” Computer Graphics and Applications, IEEE, 2001. PDF
- B. MacIntyre et al. “The Argon AR Web Browser and Standards-Based AR Application Environment” IEEE ISMAR 2011. PDF
- E. Barba et al. “Here we are! Where are we? Locating Mixed Reality in The Age of the Smartphone”, to appear in the Journal of the IEEE, 2012. (in resources/Papers on t-square)
- Sherdoff, Nathan. “Experience Design”. Waite Group Press 2001. (Amazon)
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Csikszentmihalyi, Mihaly. “Flow : The Psychology of Optimal Experience”. New York : Harper & Row, c1990. (GT Library – Amazon)
- Evan Barba and Blair MacIntyre. 2011. A scale model of mixed reality. In Proceedings of the 8th ACM conference on Creativity and cognition (C&C ’11). ACM, New York, NY, USA, 117-126. (ACM Direct link)
- Oliver Grau, Virtual Art, Boston: MIT Press. Chapter 1 and Chapter 2
- Jay Bolter, “The aesthetics of flow and the aesthetics of catharsis,” (to be published) PDF
Videos
- Blast Theory – Uncle Roy All Around You (Direct Link)
Websites