Today, we had a guest lecture from Michael Sweet, Associate Professor, Film Scoring, Berklee College of Music: email@example.com
Michael has provided two examples of sell sheets that students in a previous class provided to Berklee students. I have put these in the “Berklee” resources directory on t-square; Michael’s slides are posted there too.
This semester, we are going to try an experiment in collaboration.
First, students will be offered the opportunity to apply to join a group of students in the Game program at SCAD-Atlanta (the Savannah College of Art and Design’s Atlanta campus) and work on a game project there. The project there will be much more process-oriented, and the groups will be made up of students from SCAD and (hopefully) GT (and possibly even SPSU). The students who join those groups will be required to do some additional work at GT before SCAD begins their quarter, and after the quarter ends; this will be discussed directly with those students. Tony Tseng from SCAD will be supervising the SCAD classes, with participation from the GT instructors (Maribeth and Blair).
Second, we will be collaborating with students from the Berklee School of Music in Boston, where students in their Video Game Scoring classes and clubs will be available to join our groups, and create original scores and sounds for the games. This is an amazing opportunity to both improve the quality of your prototypes, but also gain experience working in a realistic game programming situation. Michael Sweet, from Berklee, will do a video presentation on how this will work.