Collaboration with SCAD-Atlanta and the Berklee School of Music

This semester, we are going to try an experiment in collaboration.

First, students will be offered the opportunity to apply to join a group of students in the Game program at SCAD-Atlanta (the Savannah College of Art and Design’s Atlanta campus) and work on a game project there.  The project there will be much more process-oriented, and the groups will be made up of students from SCAD and (hopefully) GT (and possibly even SPSU).  The students who join those groups will be required to do some additional work at GT before SCAD begins their quarter, and after the quarter ends; this will be discussed directly with those students.  Tony Tseng from SCAD will be supervising the SCAD classes, with participation from the GT instructors (Maribeth and Blair).

Second, we will be collaborating with students from the Berklee School of Music in Boston, where students in their Video Game Scoring classes and clubs will be available to join our groups, and create original scores and sounds for the games.  This is an amazing opportunity to both improve the quality of your prototypes, but also gain experience working in a realistic game programming situation.  Michael Sweet, from Berklee, will do a video presentation on how this will work.

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About Blair MacIntyre

Blair MacIntyre is a Professor in the School of Interactive Computing at the Georgia Tech, where he has directed the GVU Center's Augmented Environments Lab since 1999. He has been conducting Augmented Reality research since 1991, with the goal of understanding the potential of AR as a new medium for games, entertainment, education and work. He has collaborated on a variety of AR gaming and entertainment projects over the years, on handheld, head-worn and projected AR displays.