Classes | |
class | DART_Events::ActorAction |
The ActorAction supports basic functionality on the Actors (Start, Stop, Pause, Unpause, HideActor, StartAnimation, StopAnimation). More... | |
class | DART_Events::ActorCue |
This behavior is placed on an actor, and tells the actor to send a cue of a specified name, when something occurs such as the actor starts, stops, a frame is reached, a particular time is reached etc. More... | |
class | DART_Events::AnalogCue |
AnalogCue receives VRPN analog reports and compares them against values before sending a cue. More... | |
class | DART_Events::BooleanCue |
BooleanCue triggers cues depending on the input of two cues. More... | |
class | DART_Events::ButtonCue |
The Button Cue is used to activate Cues depending on the pressing of vrpn button devices. More... | |
class | DART_Events::ConditionalCue |
ConditionalCue triggers a cue when the Lingo expression given is true. More... | |
class | DART_Events::CounterCue |
CounterCue triggers a cue when certain counters are reached. More... | |
class | DART_Events::KeyboardCue |
Fires cues when specific keys are pressed - the cue name provided will be triggered each time the key is pressed. More... | |
class | DART_Events::MediaAction |
The MediaAction is used to perform actions on media elements such as video, sound, and sketch animatics. More... | |
class | DART_Events::MouseCue |
Fires cues on mouse click - the cue can fire when a specific actor is clicked on in the 3D world or when the 3D world is clicked in general. More... | |
class | DART_Events::PhysicsAction |
The PhysicsAction is used to perform actions on the physics world. More... | |
class | DART_Events::PositionCue |
The cue is fired when positions between two things fufill the specificied relationship (entering or leaving the zone). More... | |
class | DART_Events::SceneGraphAction |
The SceneGraphAction is used to perform actions on the 3D scene graph. More... | |
class | DART_Events::ScoreAction |
An action that performs operations related to the score like jumping to a marker. More... | |
class | DART_Events::StateVariableAction |
This action modifies the value of the named variable. More... | |
class | DART_Events::TimeCue |
Fires cues depending on the current DART-Time - the cue can be instructed to fire a series of cues starting at a certain time with a certain interval time. More... | |
class | DART_Events::TrackerCue |
Fires cues when a tracker appears or disappears (data is recieved or not) The cue waits for the specified amount of time for data to stop arriving before the cue is fired - the user can specify the limit of times this cue will fire. More... |