DART_Events::CounterCue Class Reference
CounterCue triggers a cue when certain counters are reached.  
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Detailed Description
CounterCue triggers a cue when certain counters are reached. 
There are 3 types of counter cues (the basic Counter Cue, the Delay Cue, and the Toggle Cue). The Counter Cue counts the number of times a cue fires and when it reaches a specified value, it fires a new cue. The Delay Cue listens for a specific cue, and then waits for a period of time (given in seconds) to fire a second cue. Finally, Toggle Cue listens for a specific cue and then fires one of two other exit cues which are toggled.
Attach this behavior to any sprite.
Copyright 2004, Georgia Tech Research Corporation, Atlanta, Georgia 30332-0415 --All Rights Reserved-- (See LICENSE cast member for full license information) 
Member Function Documentation
  
    
      
        
          |  DART_Events::CounterCue::beginSprite            | 
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          |  DART_Events::CounterCue::CounterCueList            | 
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          |  DART_Events::CounterCue::exitFrame            | 
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          |  DART_Events::CounterCue::getPropertyDescriptionList            | 
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          |  DART_Events::CounterCue::new            | 
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Member Data Documentation
  
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The type of cue (the basic Counter Cue, the Delay Cue, and the Toggle Cue). 
 
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CounterCue is listening for this Enter Cue to trigger. 
 
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Primary exit cue that is triggered. 
 
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Secondary exit cue that is triggered (only for toggle cue). 
 
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Number of times cue will be fired. 
 
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Integer for count cue, or time (sec) for delay cue. 
 
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