Public Member Functions | |
getPropertyDescriptionList () | |
wooAddCueButtonWizard (me, caller) | |
This gets called by CueButtonWizards to tell the wizard that they are interested in receiving information about changes in the button list. | |
wooDelCueButtonWizard (me, caller) | |
Don't forget to unsubscribe. | |
beginSprite (me) | |
endSprite (me) | |
subscribeValue (me, pValue, caller) | |
Adds a new variable to the list of variables that are exported to the client to be executed there. | |
unsubscribeValue (me, pValue, caller) | |
updateString (me, stringID, newValue) | |
This is the callback where incoming data is send to It handles both the cue list and the value evaluation. | |
Public Attributes | |
allCueNamesID | |
test | |
cueTriggerID | |
test this | |
currentWizardInstance | |
We set the instance of the Wizard to this global variable so that other scripts can use it. | |
Private Attributes | |
pServerAddress | |
comment here | |
cueButtonSubscriberList | |
List of all the cue button wizards that are interested to be informed when the list of cues to be displayed changes. | |
valueSubscriptionList | |
List of all the values that should be send to the puppet for evaluation there. | |
valueSubscribers | |
The list of subscribers to these values (used for sending notifications on change). | |
valueSubscribeID | |
The id of the shared string used for passing information to the puppet. | |
valueReportID | |
The id of the shared string used for getting information from the puppet. |
Attaching the wizard behavior to a sprite on the score will turn the application into a Wizard that allows you to control and monitor applications that have the puppet behavior attached.
In most cases you will not want to use these capabilities directly but rather use the derived behaviors (WizardButton, WizardLingo, etc...) but feel free to write your own behaviors that make usage of the value evaluation and message- passing capabilities of the Wizard/Puppet interface.
Properties:
Place this behavior on the server machine (gives commands) on a Wizardry container sprite
Copyright 2004, Georgia Tech Research Corporation, Atlanta, Georgia 30332-0415 --All Rights Reserved-- (See LICENSE cast member for full license information)
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Adds a new variable to the list of variables that are exported to the client to be executed there. The result of the evaluation is reported back to the caller
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This is the callback where incoming data is send to It handles both the cue list and the value evaluation.
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This gets called by CueButtonWizards to tell the wizard that they are interested in receiving information about changes in the button list.
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Don't forget to unsubscribe.
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test
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List of all the cue button wizards that are interested to be informed when the list of cues to be displayed changes.
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test this
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We set the instance of the Wizard to this global variable so that other scripts can use it.
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comment here
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The id of the shared string used for getting information from the puppet.
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The id of the shared string used for passing information to the puppet.
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The list of subscribers to these values (used for sending notifications on change).
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List of all the values that should be send to the puppet for evaluation there.
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