The Augmented Reality Game Studio, a partnership between the Augmented Environments Lab at the Georgia Institute of Technology (Georgia Tech), the Atlanta campus of the Savannah College of Art and Design (SCAD-Atlanta) and Qualcomm, is a research and design center aimed at pioneering new advancements in mobile gaming and interactive media. Located in the Augmented Environments Lab on Georgia Tech’s Atlanta campus, the game studio builds upon the creative and technical talents of the Georgia Tech and SCAD students and faculty, and uses Qualcomm’s augmented reality platform and related graphics technologies to produce new application concepts and prototypes.
The Qualcomm Augmented Reality Game Studio is led by long-time augmented reality researcher and Associate Professor of Interactive Computing Dr. Blair MacIntyre, director of the Augmented Environments Lab. The lab is part of Georgia Tech’s GVU Center, a world-renowned research center that brings together students and faculty from across the university to study problems at the intersection of people and technology. In collaboration with Professor Tony Tseng and his students from the Interactive Design and Game Development program at Savannah College of Art and Design, the AR Games Studio provides a creative nexus for students and researchers with skills and creative insight of students in augmented reality technology, game development and the arts.