Tower Destroyer is an augmented reality physics puzzle game. For each level, the player has from 1 to 4 cannons, which they can position around the game space (controlling their position and firing direction) using physical markers. The angle of the shot is controlled via the game pad. Each level has different puzzles requiring shots to be fired in a certain sequence and timing. The game is designed to take advantage of the Xperia PLAY controls.
The game was created by Leo Ceballos (SCAD), Sam Mendenhall (Georgia Tech) and Nic Vasconcellos (Georgia Tech).
Published by Blair MacIntyre
Blair MacIntyre is a Professor in the School of Interactive Computing at the Georgia Tech, where he has directed the GVU Center's Augmented Environments Lab since 1999. He has been conducting Augmented Reality research since 1991, with the goal of understanding the potential of AR as a new medium for games, entertainment, education and work. He has collaborated on a variety of AR gaming and entertainment projects over the years, on handheld, head-worn and projected AR displays.
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