advertising – Qualcomm Augmented Reality Game Studio http://github.blairmacintyre.me/site-archive/argamestudio/ Moving Video Games into the World Thu, 23 Feb 2012 17:40:33 +0000 en-US hourly 1 https://wordpress.org/?v=5.2.2 33097784 Volcano Fever https://github.blairmacintyre.me/site-archive/argamestudio/2010/12/09/volcano-fever/ https://github.blairmacintyre.me/site-archive/argamestudio/2010/12/09/volcano-fever/#comments Thu, 09 Dec 2010 15:22:41 +0000 http://www.argamestudio.org/?p=21 More]]> Volcano Fever is a handheld augmented reality game designed to teach proper condom use in a playful way.  The game was inspired by a desire to leverage vision-based AR to create an fun game that uses the condom package itself as the physical prop to which the game is attached.

The team that created the game is:

  • Anna Mansour, MS HCI
  • Mae Tidman, Computational Media
  • Jia Zhang, MS CS
  • Tarick Khalaf, Computational Media
  • Jason Lee, MS Digital Media

Here’s a video of the project:

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Bug Juice https://github.blairmacintyre.me/site-archive/argamestudio/2010/12/09/bug-juice/ https://github.blairmacintyre.me/site-archive/argamestudio/2010/12/09/bug-juice/#comments Thu, 09 Dec 2010 15:13:43 +0000 http://www.argamestudio.org/?p=8 More]]> Bug Juice is a game that started with the question “What kind of game could you create on the sides of a commercial cardboard milk or juice box?”   In this game, a juice container is placed on the table, and grass appears around the base.  Bugs begin to crawl up the sides, searching for the opening at the top.  Your handheld becomes a kind of magnifying glass, and you must hold it at just the right distance to focus the light and fry the bugs.

Here is a video of the game:

The team behind the game includes:

  • Michael Stanley, BA IDGD, SCAD, Designer & Artist
  • Greg Gunn, MSHCI, Programmer
  • Bryan Hickerson, MSCS, Programmer
  • Chris Alvarez, MSCS, Programmer
  • Chris Wiggins, BS CM, Producer/Project Manager
  • Chris Ehsaei, MSEE, Programmer
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