Comments on: Please think through your control schemes for the Web Player context! https://github.blairmacintyre.me/site-archive/cs4455f12/2012/10/05/please-think-through-your-control-schemes-for-the-web-player-context/ Video Game Design and Architecture Thu, 11 Oct 2012 05:34:12 +0000 hourly 1 https://wordpress.org/?v=5.2.2 By: aclegg3 https://github.blairmacintyre.me/site-archive/cs4455f12/2012/10/05/please-think-through-your-control-schemes-for-the-web-player-context/#comment-81 Thu, 11 Oct 2012 05:34:12 +0000 https://github.blairmacintyre.me/site-archive/cs4455f12/?p=1315#comment-81 As a nice side note, you can lock and hide the mouse inside Unity using the following setting:

Screen.lockCursor = true;
Screen.showCursor = false;

You can then use a key press, say ‘esc’ to trigger

Screen.lockCursor = false;
Screen.showCursor = true;

which will allow the user to move the cursor around the page again. Hopefully this helps some people wanting to use the mouse.

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By: john turner https://github.blairmacintyre.me/site-archive/cs4455f12/2012/10/05/please-think-through-your-control-schemes-for-the-web-player-context/#comment-37 Fri, 05 Oct 2012 16:39:04 +0000 https://github.blairmacintyre.me/site-archive/cs4455f12/?p=1315#comment-37 heh might also want to add that folks might want to think twice before using the center button, since often mac mice don’t have those.

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