Comments on: Art of Defense http://github.blairmacintyre.me/site-archive/ael-2015/ AR/MR Research at Georgia Tech Mon, 15 Jul 2019 12:35:43 +0000 hourly 1 https://wordpress.org/?v=5.2.2 By: aljawalat.com https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-58 Fri, 09 Oct 2009 01:31:02 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-58 Nice blog. I have added it to my favourites, greetings
thank you

aljawalat.com

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By: blair https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-57 Wed, 16 Sep 2009 10:58:24 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-57 We haven’t gotten our hands on any SnapDragon systems yet, but there are a lot of other modern things we could port too as well (including the new Nokias coming out, the Tegra, the iPhone, etc). It’s going to be interesting to see how these sorts of games feel on these more powerful platforms.

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By: razzy florea https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-56 Wed, 16 Sep 2009 09:24:31 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-56 Hello guys. What are you doing here is one of the most amazing thing…hope you will get the funding and human resources to keep improving it. I was just wondering if you have considered the new snapdragon platform…which seems pretty powerful and decent at 3D rendering. not to mention a pretty big screen. Good luck

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By: 8 exemples de jeux en Réalité Augmentée | Le Publigeekaire https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-55 Sun, 23 Aug 2009 21:09:05 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-55 […] cette vidéo, vous observez Art of Defense (AoD), un jeu de plateau coopératif basé sur la réalité augmentée. Il cumule plusieurs […]

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By: WoW!!! https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-54 Wed, 17 Jun 2009 18:04:19 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-54 WotC is not that big of a player, and they have the Insider going on, im pretty sure its not a hard idea to sell. Im not talking about selling software, but the hardware, with exclusive software for its purpose. Man, we pay hundreds of dolars on miniatures, im sure there is a market for augmented reality and RPG out there… Take a look here “http://www.penpaperpixel.org/tutorials/tabletopprojection/” its the kind of solution we have nowdays and augmented reality is way cool, and maybe cheap.

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By: blair https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-53 Tue, 16 Jun 2009 19:46:29 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-53 Ha! Yes, that would be fun. But, the problem with handheld games right now is the fragmentation of devices. The only device that interests big game companies is the iPhone, and they don’t have a video API.

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By: WoW!!! https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-52 Tue, 16 Jun 2009 17:37:56 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-52 Guys please… Take this idea, team up with Wizards of the Coast and do a D&D simulation for RPG players, where we move our characters in a dungeon and have different animations for our Attacks, it can even implement the rules, so we just move our avatars around and it can do all the calculations and u will sell at least one for every RPG player in the world!!!

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By: Blair MacIntyre on UgoTrade « Games Alfresco https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-51 Fri, 12 Jun 2009 19:33:16 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-51 […] in the interview). Curiously enough, a video of one of the games mentioned in the article, “Art of Defense”, was uploaded to Youtube today. It’s an interesting research in how people interact […]

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By: ARt of Defense « The Future Digital Life https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-50 Fri, 12 Jun 2009 17:44:15 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-50 […] The team at the AEL research lab at Georgia Tech brings us a video of an AR table top game called Art of Defense. […]

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By: Mobile Augmented Reality and Mirror Worlds: Talking with Blair MacIntyre | UgoTrade https://github.blairmacintyre.me/site-archive/ael-2015/research/games/artofdefense/comment-page-1/#comment-49 Fri, 12 Jun 2009 05:07:23 +0000 http://www.augmentedenvironments.org/lab/?page_id=143#comment-49 […] world.  We’ve found this with the two studies we’ve done of tabletop AR games (Art of Defense and Bragfish);  one key to those games is that the graphics were tightly aligned with […]

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